![]() Visibility limit for players increased from 200 to 250 playersĭisabling chat on F7 disables the entire interface and TextDraw The limit of deleted objects has been increased to 100k, the same deletions do not take up the limit The same messages in the chat history are no longer repeated RemoveBuildingForPlayer no longer causes FPS drops in some places Vehicle models are no longer unloaded from memory when reconnecting to the server, this will reduce the number of brakes from loading vehicles Optimized SAMP object algorithms to increase FPS Optimization of player search algorithm (for Alt+RMB) to increase FPS Increased FPS in large crowds of players thanks to the optimization of SA-MP nicknames and textsĭialogues, killchat and F5 stats don't result in a big FPS drop Turning off killchat on F9 persists after exiting the gameį10 removes pictures, texts on the screen and drawing nicknames The game interface supports Ultra HD monitorsĪll textures are repackaged using Mipmap, which ensures their high quality display and no ripples Reduced ping by an average of 4 on all servers The number of lines in the chat can be used up to 30 Selecting the number of chat lines when settingĭisable chat display on F7 without turning off the interfaceįine tune font size from -6 to 10 instead of -3 to 5 You can use numbers to select a player in the menu Tab ![]() The Enter key on the Tab menu does the same thing as double-clicking ![]() The list of changes has changed so much, here it is: ![]() Greetings, almost a year ago I uploaded the improved client SA-MP 0.3.7, and in it I said that the site removed the old version and replaced it with SA-MP 0.3DL, but after it turned out that in one of the old versions of the improved client 0.3DL has support for SA-MP 0.3.7, and all fixes for SA-MP 0.3.7 R-4 and R-3.
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